A 4X colony sim this deep deserves better than guesses. Savecraft ships the game's own guide, rooms, races, resources, and knowledge tree -- generated verbatim from the shipped data files. Works with Claude and ChatGPT.
Songs of Syx ships with a dev-written guide most players never finish reading. Savecraft makes all of it -- plus the underlying data -- queryable in plain language.
The guide explains how systems work; the lookups carry the exact stats underneath them.
"Similar to RimWorld" is how every wrong Songs of Syx answer starts.
The guide module returns the developer's text, keyed by topic.
Race plans, room stats, and tech routes from the game's own data.
Reference modules need zero setup -- no saves, no mods, no files.
All five modules come online the moment the game is added to your Savecraft account.
Mechanics, rooms, races, resources, tech -- answers quote the game's own data and guide text.
The in-game mod that pushes your actual colony is on the roadmap. Until it ships, this page won't claim it does.
One source: the game itself.
Works with Claude and ChatGPT. Add Songs of Syx and the game's own manual answers.